Physical Dreamscape International

prostheticknowledge:

MisTable

Working interactive tabletop display prototype projects onto mist, allowing to ‘reach into’ the display space and manipulate 3D content with gestures - video embedded below:

MisTable is a tabletop system that combines a conventional horizontal interactive surface with personal screens between the user and the tabletop surface. These personal screens, built using fog, are both see-through and reach-through. Being see-through provides direct line of sight of the personal screen and the elements behind it on the tabletop. Being reach-through allows the user to switch from interacting with the personal screen to reaching through it to interact with the tabletop or the space above it. The personal screen allows a range of customisations and novel interactions such as presenting 2D personal contents on the screen, 3D contents above the tabletop or augmenting and relighting tangible objects differently for each user. Besides, having a personal screen for each user allows us to customise the view of each of them according to their identity or preferences. Finally, the personal screens preserve all well-established tabletop interaction techniques like touch and tangible interactions. We explore the challenges in building such a reach-through system through a proof-of-concept implementation and discuss the possibilities afforded by the system. 

More at Bristol Interactive and Graphics here

(via ryanpanos)

ryanpanos:

The Amphitheater House | Aristide Antonas | Via

The amphitheater house is built in Hydra, a traditional small town, situated in an island close to Piraeus, the port of Athens. The building was constructed above the ruins of an older quasi-orthogonal foundation wall: none of the characteristics of the older construction was obvious when the operation for its design started. The material of its walls is the material that occurred from the excavation of the stone that laid underground the site.

The project challenges the possibilities of an empty – “construction site” like – living place. 

The space is organized around a high-ceiling interior that reaches, in parts, 10 meters height. The amphitheater that occupies the central part of the high space replaces the living room of the house; the amphitheater gives shape to the gatherings that occur in it or around it. The house’s kitchen space and the rooms are included in a narrow zone, located in the eastern part of the house. A horizontal wooden platform is suspended over the interior space, proposing an area that can be used as a master bedroom viewing the island’s port.



ryanpanos:

Chinese Firm 3D Prints 10 Homes in 24 Hours | Via

Chinese companies have been known to build major real-estate projects very quickly. Now, one company is taking it to a new extreme.

Suzhou-based construction-materials firm Winsun New Materials says it has built 10 200-square-meter homes using a gigantic 3-D printer that it spent 20 million yuan ($3.2 million) and 12 years developing.

Such 3-D printers have been around for several years and are commonly used to make models, prototypes, plane parts and even such small items as jewelry. The printing involves an additive process, where successive layers of material are stacked on top of one another to create a finished product.

Winsun’s 3-D printer is 6.6 meters (22 feet) tall, 10 meters wide and 150 meters long, the firm said, and the “ink” it uses is created from a combination of cement and glass fibers. In a nod to China’s green agenda, Winsun said in the future it plans to use scrap material left over from construction and mining sites to make its 3-D buildings.

conceptlandscape:

oncrete staircase made of roman treads surrounded by pennisetum, echinacea ‘white swan’ + lavandula ‘grosso’ by botanica design, vancouver bc

conceptlandscape:

oncrete staircase made of roman treads surrounded by pennisetum, echinacea ‘white swan’ + lavandula ‘grosso’ by botanica design, vancouver bc

architizer:

A surreal view of Atlantic City’s scrappy legacy and overly ambitious present by K. Kreider

architizer:

A surreal view of Atlantic City’s scrappy legacy and overly ambitious present by K. Kreider

(via polygonal)

prostheticknowledge:

Play House

Sound installation by Alex Allmont uses old LEGO to create a machine to generate electronic music - video embedded below:

Play house is an automata that mechanically computes and performs hooky and hypnotic acid house. Like a generative musical loom, a single drive turns a sequence of LEGO gears, levers and latches that mutate riffs and rhythm patterns. These are played out on analogue drums and synthesisers from the halcyon days of 1980’s dance music while the machine gradually shifts the timbre and space of the sound. In the piece the process of creation is laid bare so one can indulge in picking apart the interactions driving the score, seeing sound as it changes in sculpture, exploring our expectations in music, or simply rocking out to some fruity acid.

[Link]

(via themilesunder)

kh-oala:

v pretty

kh-oala:

v pretty

(Source: ooh-and-ahh, via es-06v)

hideback:

André Bloc (French, 1896 – 1966)

Sculpture-Habitacle 2, Meudon, Paris, France, 1964

André Bloc constructed this sculpture in his garden in Paris, using concrete and crude brick. Bloc constructed mini sculptures, instead of drawing blueprints, to design a group of organic brutalist buildings on his property. Top Photos: SEIER+SEIER

(via hivelive)